Bodyweight training, as a dungeon crawler
Put your phone on the floor. Every rep is a strike. Every session is a dungeon run that ends with a boss and drops loot you equip on your character.
A floor is the only thing you actually need. Everything else is optional.
One honest set to failure. That single number sizes every session you will ever be given.
Bike, treadmill, rower, elliptical, barbell, bench, pull-up bar — or nothing at all. Only what you tick gets used.
Six questions pick your plan. Injury answers rule plans out entirely, on purpose. Switch any time.
Screen up, under your face. Your nose counts the reps; the rest timer and the next room handle themselves.
Each set is a room you fight through, with a rest timer between them — then a boss with real HP and a final set that never caps. Gear makes the numbers bigger; it never makes the reps fewer.
Rest timers shrink as you progress. Rooms multiply. The final set never caps. Own a bike or a rower and a warm-up room opens before room one.
Each one opens when your sessions have earned it, not when the calendar says so.
The Yawning Hall
Snoozeworm, Herald of Tomorrow
Emberworks
Hephaal, Anvil-Tongue
The Skinless Garden
Myosin the Gardener
The Hollow Mirror
The Understudy
The Eclipse Depths
The Unnamed Weight
The Unnamed Weight comes back heavier every time you kill it. It is honestly just gravity, and it is undefeated.
Seven rarities across ten armour slots. Train legs, earn boots. Never trained calves? Bare feet.
Push, pull, legs, core, cardio, mobility — plus machine and barbell work when you own the kit.
Tap ? on any exercise and a figure performs it. No guessing what an archer pushup is.
A body map of what is cooked. Sessions route around it, so the game can never reward overtraining.
What to eat after a session, in real food, with real numbers.
Ten ranks from Sprout to Mythic. Reps are the only currency.
For volume, streaks, sunrise sessions and records.
Add it to your home screen and it runs full-screen, offline-tolerant, notch and all.
It is a game bolted to a training programme, and the training always wins the argument.
The first rep is the whole battle.
Start today